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(980) 819-1045 · Raleigh, NC

Lantern Yard — visualization studio, Raleigh

why ask a buyer to imagine a building that isn't standing yet?

Floor plans don't sell units. We build the project in photoreal 3D — exteriors, interiors, walkthroughs, VR — so people can walk in and say yes long before the first footing is poured.

  • renders · walkthroughs · vr
  • based in raleigh, nc
  • mon–fri 8am–5pm

the premise

a drawing is a promise. a render is proof.

Lantern Yard started in Raleigh because we were tired of watching good buildings get sold with bad imagery — grey massing blocks, clip-art people, skies stolen from a stock site. Developers and architects deserve better than “use your imagination.”

We take your CAD, your Revit model, your napkin sketch — and turn it into a place a buyer already wants to live and work in. Same pair of eyes on every frame, from the first grey clay pass to the final graded still.

the method

we model the light, not just the shell.

Materials are measured, not guessed. We sun-study the site for the right latitude and time of day, place real brick and timber and glass, and populate scenes with people who belong there. The result reads as a photograph — because that's the whole point.

Every project ships print-ready at 4K, with a VR-ready build on request so a client can step inside the lobby on a headset before the ground is broken.

what we build

six ways to make a building real before it exists

Pick what the pitch needs. Most projects start with a hero exterior and grow from there.

01 · flagship

exterior stills

The money shot: your building at golden hour, in its real street context, with weather and people and reflections that behave. This is the image that lands on the billboard and the brochure cover.

02

interior stills

Kitchens, lobbies, amenity decks — rendered with real finishes so buyers feel the room, not a mood board.

03

animated walkthroughs

A cinematic 60–90 second flythrough that carries the eye from the curb, through the door, and up to the view. The clip your sales team plays on loop in the leasing office.

04

vr-ready models

A headset build clients can walk through at scale — the closest thing to a hard-hat tour, minus the hard hat.

05

sun & shadow studies

Prove the daylight for planning boards and skeptical buyers alike — hour by hour, season by season.

06

aerial site plans

Top-down context renders that show how the project sits in the block — masses, landscape, and flow.

how we work with you

four rules we won't break

01

we only render what the drawings say

No fudging the setback, no shrinking the parking, no fictional views. If the render looks that good, the building will too — because it's accurate to your plans.

accuracy first
02

two rounds of revisions are included

Written into every quote. We refine framing, light, materials and staging with you until the image earns its place in the pitch deck — no per-tweak surprises.

revisions included
03

you keep the files, forever

Full-resolution deliverables and usage rights hand over on final payment — print, web, sales suite, planning submission. They're yours.

full rights
04

a date you can hold us to

We quote a delivery date before we start and tell you fast if anything threatens it. Pre-sales launches don't wait, so neither do we.

on schedule

brief us

tell us what you're building

Send the plans, the deadline, and the moment you need to sell. We'll come back within one business day with a scope, a price, and a delivery date — no sales choreography.

We reply within one business day, Mon–Fri. No spam, no mailing list.

drawings in

You hand us CAD, Revit, SketchUp, or a marked-up PDF. We set up the model, the camera, and the light while you get on with the deal.

9days to your first photoreal draft

a “yes” out

Two revision rounds, 4K print-ready files, and full rights. Pitch it, print it, put it in the sales suite — it's yours to sell with.

where to start

starting prices, no guessing games

Per-view and per-project rates below. Multi-image packages and developer retainers quoted on the brief — larger scopes get a better per-view rate.

exterior still $865per view

Hero shot at the right hour, real street context, people and weather that behave.

request this
interior still $980per view

Lobbies, kitchens and amenity spaces with measured finishes and real light.

request this
animated walkthrough $4,400from / 60–90s

Cinematic flythrough with sound-ready pacing for the leasing office loop.

request this
vr-ready model $3,650from / per build

Headset-ready walkthrough your clients can step inside at full scale.

request this
A photoreal riso-style rendering of a mid-rise residential building at golden hour in a landscaped Raleigh streetscape

last thing

stop selling a maybe.

Every week a project goes to market without proper imagery is a week of buyers squinting at floor plans. Let's fix that.

start a project